About FaceTracker Sample
This asset is the Non-rigid Face Tracking Sample that can model and track the many complex parts of a person’s face in WebCamTexture in real-time. Code is the rewrite of...
This asset is the Non-rigid Face Tracking Sample that can model and track the many complex parts of a person’s face in WebCamTexture in real-time.
Code is the rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter6_NonRigidFaceTracking using the "OpenCV for Unity".
・Texture2DFaceTrackerSample - By detecting and tracking face from Texture2D, draw face’s points and connections.
・WebCamTextureFaceTrackerSample - By detecting and tracking face from WebCamTexture, draw face’s points and connections.
・FaceTrackerARSample - By using the tracking points of the face, display AR Object.
Previous Versions
Here you can find the changelog of FaceTracker Sample since it was posted on our website on 2016-12-22 13:38:57.
The latest version is 1.1.4 and it was updated on 2024-04-19 20:39:36. See below the changes in each version.
FaceTracker Sample version 1.1.4
Updated At: 2016-06-13
Changes: 1.1.4,[Common]Added AutoResetMode.,1.1.3,[Common]Improved the processing speed slightly.,1.1.2,[Common]Changed namespace to OpenCVFaceTracker.(To avoid namespace and classname conflict.),[Common]Fixed CS0618 warnings: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene'.,1.1.0,[Common]Changed to methods of moving the AR object.,1.0.9,[Common]Support for “OpenCV for Unity 2.0.0”.
Disclaimer
Official Google Play Link
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